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“Information technologies in education” - Search for information. “Education has changed so little technologically over the last 100 years... Support for learning. Maximum interactivity. The quality of traditional education. Accurate context identification. Impossibility of full verification. Clear tests. Electronic education. There is no limit on 1 item.

“Multimedia presentations” - Improving lesson productivity. Systematize acquired knowledge. Possibility of using multimedia presentation at various stages of the lesson. Acquire basic knowledge of the subject. A universal tool for the job. Features of this methodological technique. Multimedia presentation can be used:

“Information technologies in preschool educational institutions” - Interactive drawings. Educational games and educational programs. Video clips. Programs - simulators, test programs. Interactive methods". New classification of methods (Lerner I.Ya., Skatkin M.N.). Short animations. Directions in computer technology. Using an interactive whiteboard. Interactive voting and testing system VOTUM.

“Interactive forms of learning” - The effectiveness of discussion. Brief characteristics laboratory work. Business and role-playing games. Independent work method. Awakening students' interest. An innovative method for solving problems. Determination of grinding fineness. Brainstorm. Aesthetic education of a student. Discussion. Interactive training.

“Teacher Information Competence” - Five main directions of radical changes in the education system. Internet resources for everyone. Internet resources for mathematicians. Stages of development. Internet resources for biologists. Information culture. Informatization. Internet resources for historians. Assignment for groups. Information competence of the teacher.

“ICT in school lessons” - Teacher motivation. Planning the pedagogical process. The project method is an effective means of obtaining modern education. Information Technology. School-wide and interschool project. Lesson designer. In a true culture, nothing dies... Types of key competencies (generalization). World Art.

There are a total of 33 presentations in the topic

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Secondary vocational college FSBEI HPE "North Caucasus State Humanitarian and Technological Academy" MULTIMEDIA TECHNOLOGY Completed by: teacher Perepelitsina E.V.

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Multimedia is “a modern computer information technology that allows you to combine text, sound, video, graphic image and animation (animation)." Multimedia is the sum of technologies that allow a computer to input, process, store, transmit and display (output) types of data such as text, graphics, animation, digitized still images, video, sound, speech. The concept of multimedia technologies

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It is important to understand that, like many other words in the language, the word “multimedia” also has several different meanings. Multimedia is: - a technology that describes the procedure for the development, operation and use of information processing tools different types; - an information resource created on the basis of technologies for processing and presenting information of various types; - computer software, the functioning of which is associated with the processing and presentation of information of various types; - computer Hardware, with the help of which it becomes possible to work with information of different types; - a special generalizing type of information that combines both traditional static visual (text, graphics) and dynamic information of various types (speech, music, video fragments, animation, etc.).

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According to the most common definition, multimedia (multimedia tools) is a computer means of creating, storing, processing and reproducing information of various types in digitized form: text, drawings, diagrams, tables, diagrams, photographs, video and audio fragments, etc. Thus, in a simplified way, multimedia can be understood as a combined presentation of information in different forms (text, sound, video, etc.).

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The main components of a multimedia computer Typically, a set of components united by the concept of a “multimedia computer” is understood as the following: · Case with power supply; · System (motherboard) board; · Central processor; · RAM; · Video adapter; · Monitor; · Hard drive storage; · Keyboard and mouse; · CD-ROM drive and DVD drive; · Sound card; · Modem; · TV and VHF tuner.

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But even the most modern computer will not work without software. This: · operating system; · Applied multimedia applications. Applications include multimedia applications that the average user of a multimedia computer directly works with. First of all, these are computer games. This also includes multimedia encyclopedias, video and audio players, programs for creating and viewing presentations and many others.

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Possibilities of multimedia technologies The undoubted advantage and feature of the technology are the following multimedia capabilities, which are actively used in the presentation of information: ─ the ability to enlarge (detail) the image or its most interesting fragments on the screen, sometimes by a twenty-fold increase (magnifying glass mode) while maintaining image quality. This is especially important for the presentation of works of art and unique historical documents; ─ the ability to compare images and process them with various software for research or educational purposes; ─ the ability to highlight “hot words” in the text or other visual material accompanying the image, which can be used to immediately obtain reference or any other explanatory (including visual) information (hypertext and hypermedia technologies);

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─ the ability to provide continuous musical or any other audio accompaniment corresponding to a static or dynamic visual series; ─ the ability to use video fragments from films, video recordings, etc., the “freeze frame” function, frame-by-frame “scrolling” of video recordings; ─ ability to connect to global network Internet; ─ ability to work with various applications (text, graphic and sound editors, cartographic information); ─ the ability to create your own “galleries” (selections) from the information presented in the product; ─ opportunity automatic viewing the entire content of the product (“slide show”) or the creation of an animated and voice-over “guide” for the product (“talking and showing user instructions”); inclusion of game components with information components into the product; ─ the ability to “freely” navigate through information and exit to the main menu (enlarged content), to the full table of contents, or even from the program at any point in the product

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A very fashionable direction in the development of multimedia technologies is virtual reality. Virtual reality is a way for a person to get almost real sensations from an unreal world. Modeling such an unreal world is done well using modern computer. Computer tools create such complete visual, sound and other sensations that the user forgets about the real world around him and is enthusiastically immersed in a fictional world. A special effect of presence is achieved by the possibilities of free movement in virtual reality, as well as the possibilities of influencing this reality. The simplest and least tedious entry into virtual reality carried out through a computer screen on which this reality can be observed. In this case, movement and influence on the virtual world is usually carried out using a mouse, joystick and keyboard.

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Computer training is becoming an important component of the educational process, especially in distance learning systems that are becoming increasingly widespread. Both blocks of training and testing material and the interface component increase the effectiveness of learning with the skillful introduction of multimedia elements into them. Currently, the creation of multimedia training courses is a relevant and dynamically developing industry.

“Multimedia presentations” - Create motivation for learning. Multimedia presentation can be used: Triple didactic purpose of the lesson. Improving lesson productivity. 3. Multimedia lessons help solve the following didactic tasks: Features of this methodological technique. Demonstration of the capabilities of a computer, not only as a means of gaming.

“Multimedia” - This means that sound in computer memory is stored in discrete form,” that is, in the form of numbers. The principle of operation of the phonograph is as follows. Continuous electrical vibrations coming from the microphone are converted into a numerical sequence. Presentation of computer simulation results. The microphone is used to input sound into the computer.

“Use of multimedia technologies” - Use of multimedia technologies in the teaching of historical and social science disciplines. Multimedia textbook. Group composition: Avtonomova A.R. Salmina E.G. Gaifullina G.T. Abzalova S.R. Multimedia textbook. Selection and demonstration of illustrative material, slides, audio, video fragments.

“Multimedia presentations of lessons” - The essence of new information technologies: Development of a script for a multimedia presentation. Stages of preparing a multimedia presentation: Self-executing. BH is the total height of triangles ABC and ABC1. Methods for using multimedia presentations. Educational presentations. y. Types of presentations. An important problem is the design of frames (slides) presented on the display screen.

“Multimedia” - The advent of digital video cameras made it possible to receive the signal immediately in digital form. Video editing software products. Unfortunately, it is impossible to list them all; we will focus only on the most common programs. 6. Multimedia technologies. Mreg 1. Multimedia computer. Multimedia hardware.

“Multimedia lesson” - Multimedia lessons MASTER CLASS. The teacher has the opportunity to make the lesson richer, more productive, and emotionally richer. Indeed, we receive most of the information visually. Coming to school, children ask me: “What will be new today? We've already reached elementary school. Bozhanova Svetlana Vasilievna, primary school teacher of the Highest category.

There are a total of 13 presentations in the topic

MULTIMEDIA

The concept of multimedia data.

Audio and video file formats. Multimedia players


What is multimedia

  • Multimedia is a software product containing images, text and data, which are accompanied by sound, video, animation and other visual effects, and is also equipped with an interactive interface with controls

Components of a multimedia product

  • text
  • audio
  • video
  • animation
  • Images
  • interactive elements

Codec concept

  • Codec– a program that converts a data stream or signals for their further use.
  • Codecs can both encode and decode multimedia data.
  • Multimedia data is transmitted using video and audio streaming technology, which transmits video data in real time in the form of independent blocks in a continuous stream.


Formats for saving sound

  • mp3provides a high degree of data compression and makes it possible to create small files
  • wma - licensed format Microsoft , supports digital copyright management system format

Formats for saving video images

  • mpeg– video files with extensions mpg, mpeg, mp4(provide compression of video information when saving High Quality Images)
  • wmf- video files with extensions wmf, asf for Windows Universal Player

Media containers– a format that makes it possible to place multimedia data of different types in one file

  • wav– designed to save uncompressed audio, high quality sound, large volume, used in digital voice recorders
  • avi– combines uncompressed or encoded audio and video files with different codecs, one file no more than 4 GB
  • mov– connects video streams encoded in different ways

Formats Flash

swf– contains computer graphics, animation, interactive elements


Multimedia formats

streaming media containers clips Flash

audio Video- avi swf

formats formats wav

mp3 mpeg mov

wma wmf flv



  • Real Player - displays audio and video of most streaming formats, burns audio files to CD in analog form

www.real.com


  • QuickTimePlayer– standard player for PC running Mac OS X

www.apple.com / quicktime /


  • WinAmp– universal multimedia player

www.winamp. com / player


  • Media Player Classic– a free player that displays a wide range of audio and video files

  • Windows Media Player– included in Windows OS, displays audio and video files of most formats

  • MediaPlayer VLC is a free, open source multimedia player that plays most multimedia files, as well as DVD, Audio CD, VCD and various streaming protocols.

  • KMPlayer - supports many audio/video formats and does not require the installation of codecs.

Video Conversion Software

AVC (Any Video Converter)

mob_info